I’m new to Lemmy BTW.

Just want to make some friends
  • ladicius@lemmy.world
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    4 months ago

    Wide as an ocean, deep as a puddle.

    Nah, it’s better than that but this statement still holds true for me - after several weeks I’ve seen everything (i.e. the patterns behind everything), and that’s when it got repetitive. All in all it’s a very nice game.

    • brsrklf@jlai.lu
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      4 months ago

      It’s not wrong, but the amount of random shit they added to it is enough to make a dive into it worth it to me, at least once in a while.

      It’s certainly not deep, but there’s stuff to do, some room for creativity, and occasional funny weirdo creatures to encounter.

    • notfromhere@lemmy.ml
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      4 months ago

      That’s been my problem with it as well. I still do like dusting it off every now and again. It has the best land to space travel transition of any game I’ve ever played.

      • ladicius@lemmy.world
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        4 months ago

        Those takeoffs into space are bangers, you are right. Really cool mechanics and visuals, that alone is worth trying this game.

    • FenrirIII@lemmy.world
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      4 months ago

      I have done everything but finding goddamn freighter modules to improve my stolen pirate ship. I cannot find the bastard things anywhere and there’s no mod to give them to me 😡

      • Quetzalcutlass@lemmy.world
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        4 months ago

        IIRC you can get them through the derelict freighter missions (which take forever and are kind of boring after the first one), or by blasting NPC freighters if you don’t care about reputation.

        For the latter I’ve heard (but wasn’t willing to try myself to confirm) that you can just shoot the external cargo modules off of friendly freighters without them becoming mad and summoning sentinels.

  • ThirdConsul@lemmy.ml
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    4 months ago

    I love it but the generated quests make this game boring for me.

    So basically I really really really want to like this game, but I just can’t :(

    (I have 200ish hours in it anyway)

  • Usernamealreadyinuse@lemmy.world
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    4 months ago

    I should give it a try again… Release was not perfect but I hear so many good stories about the game. Then again, I just started my first playthrough from the Wild Hunt which(er) takes enough time…

  • popcar2@piefed.ca
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    4 months ago

    There’s !nomanssky@lemmy.world but it’s not super active. You’re bound to find some fans in the general gaming communities like this one though.

    I’m new to Lemmy BTW.

    Welcome!

  • Melllvar@startrek.website
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    4 months ago

    252.6 hours played, last played October 2024.

    It’s enjoyable, but I’ve never been really engaged with it. There’s no progression, I don’t feel like my character, equipment, or ships are getting better even though I’m upgrading things. No planet is special, even though they’re all unique.

    I think it would be better if you started out in a “settled” region with interesting factions, hand-designed planets, optional quest lines, etc. The infinite procedurally generated stuff would come into play if you push beyond the edges of known space.

    • aesthelete@lemmy.world
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      4 months ago

      Yeah and having an expansive universe with like three languages and three races of intelligent creatures, none of which seem to have any personalities just left it feeling shallow.

      There’s no storyline in even the main story. It feels like a vast and lonely universe. I think procedural world generation has largely the same problem as generative AI: infinite slight varieties of responses, all of which are as bland as a HR seminar.

      I’ve come to realize over time that I would prefer a completely linear story to games on the other extreme end.

      What you’re suggesting sounds very interesting though, linear and more handcrafted content paired with procedural content to pad in the margins. Keep playing forever if you want to, but feel a sense of story and accomplishment in the main storyline.

      Edit: that’s probably why the expeditions feel more worth playing… You bump into people because you’re all playing on the same planets, and the star systems you’re playing through are at least somewhat curated.

    • deltapi@lemmy.world
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      4 months ago

      You didn’t engage with it but have spent the equivalent of 6 weeks of full time work in the game?

      Maybe I’m setting my bar too low, but for a video game I expect to get 1hr enjoyment per dollar spent for me to consider a game ‘worthwhile.’

      That aside, I agree it would be nice to have a more lived in feel in NMS, cities, a feel of civilization.

  • fartographer@lemmy.world
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    4 months ago

    No, I’m not a No Man’s Sky fan. I’m a recovering No Man’s Sky addict. If retirement exists in the future, I hope this game still exists, cuz I’m gonna ruin whatever remains of my life with it.

  • Drasglaf@sopuli.xyz
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    4 months ago

    I played it at launch for about 60 hours, haven’t touched it since. I started using reddit to participate in its subreddit in 2016, the hype this game created was crazy.

  • coffee_tacos@mander.xyz
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    4 months ago

    I bought the game, tried to fly into the nearest star, and found out that it was just a part of the skybox. Immersion ruined :(

  • async_amuro@lemmy.zip
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    4 months ago

    I hop in and out whenever a new update comes out, feels like I slip into my usual grinding routine, collect resources then sell resources. Then a new game comes out and I drop off again. I did get it for the Steam Deck and appreciate the cross save feature and they really do deserve credit for the ongoing updates. But it’s a sandbox and same game mechanics as FarmVille sometimes.

    Welcome 👋🏻

    • tburkhol@lemmy.world
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      4 months ago

      This is my problem, too. I’ve gotten so entrained to hoard resources and make gold go up. I explore enough planets to put mines for every resource next to teleporters, then I run around the teleporters collecting resources until the overflow my storage. I’m a little jealous of people who have the creativity and attention to build big, elaborate bases with all of those resources - they look cool, it must feel very rewarding to see them develop, but if it’s not utilitarian, I can’t motivate myself.

      Of course, I’ve got probably 200 hours hoarding resources…

  • jjjalljs@ttrpg.network
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    4 months ago

    Played for a while, a few times, but there’s not much challenge so I don’t stick around that long. Got strong enough to kill all the sentinels easily. Got a freighter and billions of credits. Lots of resources.

    I can imagine deeper stuff they could do, and maybe they will one day.

  • shems@piefed.social
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    4 months ago

    bought it some time ago but only played for like 10hrs. I was either lost or bored most of the time.

    • Prime Root@lemmy.zipOP
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      4 months ago

      Haha. I hear you. First times are worst…repairing the ship mission was really crazy for me.

  • unknown1234_5@kbin.earth
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    4 months ago

    i like nms but i wish each individual planet had more to do than just mining, scanning stuff, scavenging, and selling stuff. theres just no reason to do anything on any particular planet in your area unless you need resources it has and its a huge missed opportunity.

  • dindonmasker@sh.itjust.works
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    4 months ago

    Every time i tried it i just wandered on the planet i spawned on for hours without making much progress. Last time i tried it i played in VR and i lost my ship in the tutorial and just looked for it for 2 hours going from top of mountains to other top of mountains thinking it should be around here somewhere XD