commander@lemmy.world to Games@lemmy.worldEnglish · 2 days ago"Any update is a bonus not a right": Peak co-developer Landfall reminds impatient fans it's not a live-service studiowww.gamesradar.comexternal-linkmessage-square57linkfedilinkarrow-up1357arrow-down13
arrow-up1354arrow-down1external-link"Any update is a bonus not a right": Peak co-developer Landfall reminds impatient fans it's not a live-service studiowww.gamesradar.comcommander@lemmy.world to Games@lemmy.worldEnglish · 2 days agomessage-square57linkfedilink
minus-squarewarm@kbin.earthlinkfedilinkarrow-up8arrow-down3·2 days agoI think it also doesn’t help that these games released unfinished and unpolished.
minus-squareKatana314@lemmy.worldlinkfedilinkEnglisharrow-up8·2 days agoI don’t remember any significant issues on PEAK’s release?
minus-squarewarm@kbin.earthlinkfedilinkarrow-up6·2 days agoIt seems a lot of people dont remember a lot of buggy games these days.
minus-squareparaphrand@lemmy.worldlinkfedilinkEnglisharrow-up4·2 days agoThe most profitable game ever was a buggy unplayable mess upon launch. GTAO.
minus-squareGuerillaGorillas@lemmy.worldlinkfedilinkEnglisharrow-up3·2 days agoIt had issues with some AMD cards where it’d crash on loading the second zone.
I think it also doesn’t help that these games released unfinished and unpolished.
I don’t remember any significant issues on PEAK’s release?
It seems a lot of people dont remember a lot of buggy games these days.
The most profitable game ever was a buggy unplayable mess upon launch. GTAO.
Yup, standards are low, unfortunately.
It had issues with some AMD cards where it’d crash on loading the second zone.
It was very very buggy.