Kobolds with a keyboard.

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Joined 3 years ago
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Cake day: June 5th, 2023

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  • Worth noting if you take this advice: SteamOS (and Bazzite, recommended elsewhere) are immutable distros, which, to over-simplify it to an extreme degree, limits your ability to install things that modify the system directly. This can be a good thing, but it can also make it difficult to install certain things that you might want. There are workarounds, but you might find this frustrating at first.

    If you primarily game, this is probably not an issue for you except that some non-Steam games may require some extra work to run (particularly ones that, for example, require you to install .NET Framework or specific Java versions.)

    Not trying to discourage you from these - they’re great OSes and the ‘downside’ of immutable distros can actually be beneficial when new to linux, as they prevent you from breaking things through inexperience, but it’s something you should be aware of up front. (FWIW I use Bazzite as my daily driver for everything, and it works fine.)



  • This seems to be a trend as if you only take into account reviews with 2+ hours of play time, Highguard’s opinions are “mixed” rather than “overwhelmingly negative”.

    People who enjoy a game are more likely to have more playtime, therefore the higher the playtime in the ‘window’ of reviews that you look at, the more likely they are to skew high. This is exactly what you’d expect to see on any game, barring situations like the developers making changes that ruin a game that previously was good.

    So after 2 hours of not having a good time, the game was deemed bad and negative reviews were written.

    Two hours is the window for a refund, so I absolutely make a call within 2 hours. If a game - especially a new / expensive game - hasn’t engaged me within that time, I refund it and move on. I don’t have enough hours in the day to play games I don’t enjoy hoping that they’ll get good eventually. Why should anyone feel the need to do that, whether they’re giving the game the benefit of the doubt or not? It’s the MMO argument. “The game gets really good around the 100 hour mark!” I don’t care. I’m not sticking around for it. There are plenty of other games to play that are fun within the first 2 hours. If a developer expects people to slog through an unenjoyable 2+ hours to get to “the good parts”, they probably deserve the negative reviews.




  • I think devs actually get quite a bit for that 30%. Let’s present a hypothetical. What if Valve offered an option where you could list your game on Steam with no restrictions and they’d only take a 10% cut, but the tradeoff is, they won’t promote your game at all? Like, it won’t show up in any Steam storefront advertisements, can’t participate in sales, etc. - it’s still there if it’s linked to from off-Steam or if someone searches for it, but it won’t be promoted, period.

    How do you think that would work out for developers? I’d argue not well, especially for small studios.

    The promotion those games get applies to the game as a whole, not only through Steam - someone can see the promotion on Steam, then go shop around and buy it elsewhere. Why should Valve promote a game if they aren’t getting a cut of the sales?






  • Here’s the thing that I think a lot of people don’t understand about home ownership: Housing prices going up is only beneficial if you plan to sell.

    We were (very) lucky and were able to get in on the tail end of the early 2010s housing crisis and leverage the first-time homebuyer incentives that were offered at the time to buy a modest house. It cost $245k. It’s currently worth $550k, and people seem to think this means we made $300k in profit! Yay us! And technically, on paper, sure, we did, but in reality, no.

    Housing prices across the board are up, and we still need a place to live, so if we sold this place, we’d have to buy something else (at the same grossly inflated prices), or we’d have to rent (at grossly inflated prices). If the $550k this place is worth on paper buys us something that would have cost $245k in 2010, we haven’t gained anything.

    Either way, we have no intention of selling, so we will never see a cent of that increased value. What we are seeing, however, is increased property taxes since the property has, on paper, doubled in value.

    What I’m getting at is, this doesn’t benefit homeowners, it benefits housing investors, who are the group Trump really wants to prop up.