

I think it’s possible that loot boxes (and real-world equivalents like trading cards) don’t violate existing anti-child-gambling laws, but if so, that’s a flaw in those laws that needs to be fixed rather than an indication that they’re totally fine and should be allowed to exist in their current form. They cost money and give an unpredictable reward where different options have different perceived value, so they’re quite clearly gambling to anyone who defines it based on its characteristics rather than an individual territory’s specific legalese.






While you can generally also earn them through gameplay, it’s normal for lootboxes to be available for sale, either directly with money or via an intermediate currency that can be bought with money (which is generally specifically to skirt anti-gambling law or to force you to buy an amount of the intermediate currency that doesn’t exactly match anything you can buy with it).