• 7 Posts
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Joined 3 years ago
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Cake day: July 9th, 2023

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  • Hazarding a guess that they feel OP is using schizo as a shorthand reference for crazy/delusional, given the context is Internet conspiracy theories. They possibly feel that it is being used as a perjorative which disrespects folks who struggle with schizophrenia. In essence, calling something you find crazy “schizo” is the same as calling something you find dumb “retarded”.

    I don’t have a dog in the fight one way or the other, but, in the absence of their reply, that’s my assumption.




  • Idk man, could be I’m just projecting on you conversations I’ve had with myself, but fondly remembering the sense of discovery you had with the Infinity Engine games while being sour on BG3 because it was “spoiled” for you seems like it has a lot more to do with your sense of nostalgia than any rational critique. Don’t get me wrong, I’m the sorta person who will break out my soapbox to yell about Morrowind’s virtues vs Oblivion or Skyrim, and I’ve also attempted to cajole several friends into giving BG1 a shot in the lead up to and wake of BG3’s release, so I’m sympathetic to your broader point. I just think, unless you’ve been out here reading reviews, watching Let’s Plays, opening discussion threads, and sucking down all in-house marketing Larian did, you vastly overestimate how much of the game is spoiled for you. And, frankly, if you’ve been doing all of those things, then the real culprit is how you spend your time online, not being online in and of itself.

    Besides, the game is massive. Even watching multiple Let’s Plays of Act 1 would still leave room for discovery, simply because there are so many paths to pursue, many of them mutually exclusive. Hell, my big critique of the game is that I find the plethora of choices to be overwhelming, as I’m the sort that likes to consume all content in a single playthrough, and that’s literally impossible.














  • After VtM 1’s tumultuous release, not to mention the drama surrounding the sequel’s development, that makes sense to me.

    That being said, I don’t think it’s quite as big a leap as the person above is making it sound. To use their words, The Chinese Room are known for “strong art direction, atmosphere, and story, [and] weak gameplay”. They also suggest that the games TCR make are “the exact opposite” of Bloodlines 1. Which is kinda boggling my mind, cause I’m pretty sure the critical and user consensus of that game is that it excelled in its art direction, atmosphere, and story, and fell comparatively short in its gameplay. In fairness, I think he was referring to the limited open world nature of VtM 1 vs the straight linearity of the “walking sim” genre, but still. I’d argue the most memorable section of VtM is the Ocean House Hotel, which is, basically, a linear walking sim level, and it’s not as though the og game did a ton with its open world.

    Now there’s an argument to be made that Paradox made the wrong call by doubling down on the peripheral elements of the game, rather than hiring a team that has ARPG gameplay bonafides, but I think that’s only an argument that can be made with the benefit of hindsight. Additionally, is it true that the gameplay/combat of VtM2 is glaringly bad? I can’t speak for myself, but the handful of reviews I read characterize it as serviceable at worst. Which, again, seems right in line with the first game.

    I’m very much on the outside looking in though.



  • Apropos of nothing more than my idle speculation, I’d guess they will return to the transport tycoon genre if they are able to do so. Before Skylines took the crown from SimCity as the preeminent example of the genre, they made the Cities in Motion games, which were narrowly focused on improving the mass transit of existing cities (as opposed to building the city itself). I know the second CiM game had some interaction between the city and your efforts as transportation czar (in the same way you could indirectly influence a citiy’s development in, say Railroad Tycoon), but the emphasis was always on transit. I imagine the newly independent team will want to keep their focus narrow, unless another publisher swoops in to replace the safety net.