Note that Duke Nukem Forever released (poorly) before this travesty.
What you can play right now in Star Citizen is arguably better than what Duke Nukem Forever will ever be.
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I stopped buying beta games since one repeatedly broke some great mods, the modder gave up.
Gonna get Senior Citizen before full release Star Citizen
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They have scaled back their projections for 1.0 from 100 systems to 5.
Wow is that the first realistic thing they’ve done?
2016, for me. 42 was supposed to release the next year…such a scam…
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They should open up a milking factory
It is a milking factory.
looks like shit
Game development as a service.
I’d be just fine with an Everspace 2 multiplayer expansion with just 1/10th of this budget.
I really wish another company would come along and just do properly what CIG pretends they’re doing. I would love the game SC shows in their marketing, I wish a company would come along and make their own competent version of that experience while leaving the Chris Roberts and CIG jank and practices behind. They should hire Todd Papy.
I’ve played elite dangerous for 4k hours. Done everything there is to do in that game. Had a great time. Glad I chose that game instead of the SC scam.
I backed it a lifetime ago and have gone back and forth between “it’s a scam” and “maybe it could happen” so many times that I just don’t care any more. As broken as it is and as slow as progress has been, there has never been anything like it. I check in a couple of times every year and usually have fun seeing the sights for a week or two. I think I’ve had enough enjoyment from it to justify my original cost.
Even though their goals are unreasonable, irrational, and completely mad, they have somehow managed to fund stable development for over a decade and have actually made meaningful progress. Will I live to see it realized? Who knows. I wish them luck for both their sakes and the people who spent big money on this ridiculous dream, but unlike many others, I have no hard feelings personally. I’d like to see it realized someday, but I have no more money to give them even if I wanted to.
That’s how I feel too. I only bought the $40 entry years ago. Check back every so often and they add more and more. It may feel like a scam but from the hundreds of played hours I got my money’s worth many times over. And if they continue to improve every few months it’s a win win for gamers.
When the scam managed to run long enough to, be it by a chance or choice, stop being a scam xD
That’s cause Star Citizen is a grift.
I have fun. You don’t have to pay more than the 45 € beginner pack, if you don’t want to. Its still rough but you can see how the pieces start fitting together.
they’ve funded a billion dollars and worked over a decade on a game. it should not be rough.
You’re part of the problem.
I’ve watched the pieces “start fitting together” for like 14 years now… There is fun to be had, but it’s an ocean wide and an inch deep imo. SC stopped being fun for me the moment I realized most of the fun I was having was imagining hypotheticals to pass the time while fighting their shit product to function in some meaningful way. This becomes especially painful when you see all of the effort is supposedly going into a single-player game that we’ve barely seen while they fail to deliver an acceptably functional version of the product we actually play and use the ships we payed money for in…
It has other massive problems with the company’s motives. For example: why balance the game to incorporate cohesive and effective multicrew ships, and sell 1 person a 725$(CAD) ship (hammerhead) to invite 6 other people to crew, when they can leave it’s future balance a dream and have everyone in OP F8s (or whatever the current light fighter “meta” ship is at the moment) for 260$ each… 725$ dollar multicrew ship, or 1,820$ in light fighters. hrmmmmm A Hammerhead should melt light fighters according to it’s stated purpose when sold, but it’s been effectively useless for years and years now, as one very clear example of what’s going on overall.
Multicrew will NEVER BE FUN until they’re done milking their base, and they’ll never be done milking their base.
I’ll wait thanks, I have not paid that much in a game all year and don’t intend to start now on something so unfinished.
I bought a $60 ship back in 2013 or whatever and have only tried it a few times since.
I would definitely recommend waiting for when - and if - it comes out as a polished product.
Most of the limited number of projects I backed on Kickstarter have succeeded, but Star Citizen is one of the two lessons I learned about throwing early money at big projects. Can’t believe it’s been over twelve years.
Never cared for SC but Shenmue 3 was my very memorable lesson in the crowd funding market. On the one hand it was released relatively on time, and I got my backer bonus. In the other, there still wasn’t actually a game to play.
Agreed, IIRC they have a free weekend every now and then. A couple of years back I gave it a spin, realized what I wasn’t missing, and went back to Elite Dangerous and No Man’s Sky. You know, working space games…
Yeah, NMS and ED are both fun. Though I have found after a while each game becomes “now what?” kinda thing. I have played other sandbox games but in those I struggle to find much purpose in doing anything.
Expanding factions could give long term purpose but it doesn’t really give you anything. Maybe if you got access to a factions finances a bit and could more directly control them, faction owned fleet super carriers kind of thing?
Yup, very much make your own activities games, but both continue to grow. NMS especially just keeps bashing out free updates (Best Ongoing Game again at this years The Game Awards) and has monthly or so expeditions for the new things if you need more direction. Corvettes went over well.
Has NMS been speeding up the pace of new updates too?
I swear I last played it only a few years ago, but now I count 17 new updates after that
Think so ? I put these games down for a while and come back later, explore the new content, muck around for a while, and put them down again… Love 'em both, but not all the time.
True, NMS is certainly doing better at adding new stuff
Doesn’t matter that you can try the game for free several times a year either. Stop having fun! Grrrrr!
/s
“Hey come pay yesteryear’s AAA title price for a game that’s been overpromising and underdelivering for the better part of the past two decades” is not the sales pitch you think it is…
Sunk cost fallacy is a bitch. One must be severely delusional to think that after paying however much you did AND waiting for 12+ years, having a barely playable alpha when the original timeline was for a 2015 release AND it’s still being promised for a 2027 release (which, given the state of the alpha, is likely to be missed too), this is in any way acceptable.
How much of a financial investment do you think €45 is over 10+ years? It’s nothing. There’s literally no sunk cost fallacy here
Holy delulu. The fact that you didn’t get anything for over 12 years AND you still protect the company AND urge others to invest is proof of the fallacy here. The inability to admit you’ve been scammed. That you didn’t get what you’ve been promised over and over and over.
Bruh lmao
Where did I urge anyone to buy the game? Or protect the company for that matter?
Didn’t get anything for over 12 years? Shite, I gotta tell my friends we’ve gotten nothing out of the months of game time we’ve put into the game the last couple of years, especially these past 12 months. CIG has been scamming us with countless hours of gameplay!
You don’t have to pay more than the 45 € beginner pack
That’s an absolutely obscene ask for an eight-year-old game with no prospects of being finished in the foreseeable future – let alone that it has macrotransactions for things like paints and intentionally puts you at a disadvantage to players who paid hundreds of euros for this stupid piece of shit grift.
nah it’s not pay to win. it’s not hard to earn in-game money and buy ships with that
Eh,depending on which state the “economy” is in, it can be pretty hard. There’s threads all over spectrum about how Grundy and broken things always are.
If there was much game to actually win, I would definitely call it pay to win.
it’s not hard to earn in-game money and buy ships with that
If you can skip that process by paying real money, and the things you unlock are gameplay-effecting upgrades, then that’s pay-to-win. That’s what the phrase originally meant before being diluted. Non pay-to-win microtransactions are purely cosmetic.
Not that people should be playing any game that’s infested with a microtransaction funding model. Let alone one with a base price of $45, let alone one with absolutely absurd “micro”-transactions meant to prey on mentally ill people, let alone one that’s already taken people’s free money only to implement all of the above.
At one point in time horse armor was enough cause controversy. How did it all go so wrong?
fair point!
I do agree. I even call the macrotransactions in star citizen.
I’m hopeful for squadron 42 but at this point I no longer have much free time to put into star citizen anyways
I played this game more than i played red dead redemption for example. Like way more, and it was cheaper. 1 billion is insane, everyone knows that. But there are crypto and nft games that gobblet up 250millions and it’s just a standard asset pack made by a guy in a week and there isn’t as much of an outrage, because people just want to be mad.
“There are worse grifts” is not the discussion point you think it is.
Hell of a grift.
Never preorder.
The fun thing is looking into history… especially the one of Freelancer. It would never have been released if it weren’t for Jörg Neumann who - in short - finished it.
100% selling hopes and dreams. I understand there’s a playable alpha, I was a backer for over a decade. There is no cohesive vision, just endless theory crafting and half baked implementations to maintain the illusion of progress, but every time they add something, they seemingly need to break something else for their 8 ticks-per-second system to be able to handle it…
I swear social media people with a very limited grip on what “scam” and “grift” means are more obsessed with Star Citizen than us who actually play it. I log on to do some space trucking when I need to relax, or want to check out whatever new has been added. I’ve gotten more value out of that game in the last couple of years than any I’ve bought since. Many AAA games I don’t even remember playing.
I like this take.
It seems like there are ‘victims’ caught up in the hype and sinking way too much money into SC. But if the gameplay is enjoyable, and fits your budget? Enjoy it. Hell yes.
It is going to get to a point general development will surpass and standardise what this game has promised.
This “game” will never be released.
I’m starting to feel like I might own an actual spaceship before Star Citizen gets to 1.0.
They’ve dramatically downgraded what 1.0 is supposed to be, so don’t be so sure
Wait… Store Citizen has a plan???
There are many copies.
Concepts of a plan, really
Lmao.
Even my non-gamer wife knows about the scam that is SC. Honestly, at least it’s just whales who fall for it, who had too much money undeservedly either way. 🤷
Hint: It won’t ever be 100%
Any and all time I hear of this ‘game’, I can’t help but think that it is a scam. It is perhaps the most decorated and sugar-coated of scams to ever exist. Simply because they’re saying ‘yeah you can kindof play it’ and that alone, is their cover-all excuse. It wasn’t too long ago that they invested in some very expensive office and they proclaimed that they needed it to help further development or whatever bullshit reason they stated it was for.
But yeah they can just do whatever they want and fools will still throw down their money, even though they probably will almost never know where all of it will go to. I won’t be surprised if some of the money is making one guy rich. I wouldn’t be surprised if the money is used to funnel some political campaign. Something. We won’t ever know, but because this project is technically playable, they just throw up their arms being like “what? it’s still developing! we just need more time and money!”.
It is projects like Star Citizen, that has made me have an extremely soured perspective with early access projects. One other game that came to mind was 7 Days to Die, I remember getting that through Humble Monthly. At that time, the game was like 5 years in development and was still in the alpha stages.
It went through numerous changes, both unnecessary and unneeded while progressing. But the years kept piling up. I think it is now fully released but it still doesn’t look 100%. It just lacked what direction it really wanted to go and even then I thought that project was grifting people who bothered supporting it.
My friends were very excitedly talking about setting up a corp in this when it was first announced.
They wanted my buy-in, and I asked if I could be head of HR, to which they said “yes”.
So I bought it, created our corp, and performed my ideal goal: set up a corp recruitment posting called “entry-level Star Citizen player” which required 10+ years in Star Citizen.
We’re now at the point where I have to find my log-in and change that to 20+ for the joke to make sense again.









