• False@lemmy.world
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    3 months ago

    At this rate we won’t be seeing another GTA game after 6 until 2040 anyways

  • saimen@feddit.org
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    3 months ago

    It’s some 20 years ago I played it but I don’t remember it as being futuristic at all? Seemed like a normal city to me or what am I missing?

  • NigelFrobisher@aussie.zone
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    3 months ago

    It was a pretty cool retro futuristic look, but it unquestionably didn’t do as well as any of the others. Guess we have other series like Crackdown and Watchdogs for a more cyberpunk aesthetic.

  • Comrade_Squid@lemmy.ml
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    3 months ago

    I played the hell out of GTA 2, had a 3 disk box containing 1 2 and London. And only now I’m bring told it was set in the future!

  • EarMaster@lemmy.world
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    3 months ago

    Am I the only one who never realized it was supposed to be a futuristic city? To be honest my English wasn’t that good at the time I played it, but that information never clicked with me.

  • ZILtoid1991@lemmy.world
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    3 months ago

    GTA2 was good, it’s just games journalists obsessed with a “3D full immersion VR future”, that they felt threatened by every 2D games made once the first Voodoo cards left the factories. The reviews were not about the games, but endless whining about they losing their “fully realistic games” (past Medal of Honor, they usually envisioned a perfect recreation of Battle of Normandy) because a man made a theme park game with accurate roller coaster physics in assembly.

    The 3D push was quite similar to the current AI push, but more successful. Imagine if Microsoft blocked games being released onto XBox if they don’t have a certain amount of AI generated assets and/or “live generated content”.

    • Elvith Ma'for@feddit.org
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      3 months ago

      Imagine if Microsoft blocked games being released onto XBox if they don’t have a certain amount of AI generated assets and/or “live generated content”.

      Shhhh! Don’t tell them this idea, please!

      • ZILtoid1991@lemmy.world
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        3 months ago

        They likely already have that as plan Z already, knowing that console manufacturers demanded 3D objects in the games developers made for their consoles.

  • WagnasT@piefed.world
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    3 months ago

    People seem to like cyberpunk 2077 so maybe people still had hope for humanity when gta2 came out, it was just before its time.

    • axh@lemmy.world
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      3 months ago

      And that’s the real reason why they won’t make GTA in the future soon. That part of the market is already taken by CD Projekt, and Cyberpunk 2077 was not a clear success, so other CEOs won’t force their teams to fight for that market. Too much trouble, too much risk.

      Copy what already worked, add a minimum innovation and maximum microtransactions and repeat until money stops flowing.

        • axh@lemmy.world
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          3 months ago

          I agree it was a success, but do you remember its launch? Big studios only copy formulas that guarantee win, and in this case even CD Projekt, studio beloved by gamers, initially struggled to turn it into success (And yes, I know I might be too cynical here, Rockstar still seems to be more focused on making good games than most big studios nowadays)

  • TemplaerDude@sh.itjust.works
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    3 months ago

    Weird article. GTA2 came out in 1999. That’s a long time ago. I doubt most of that team still works there. The idea that they had an issue making it somehow meaning that, over two decades later, the same issues will remain is an odd conclusion.

    It’s just a weird comment, I get what he’s saying back then, but Saints Row had multiple games come out in pseudo-futuristic setting that were batshit crazy and fun to play, so obviously it can be done.

    Lets be honest, we won’t see a futuristic GTA at this point because shark cards are a money-printing machine and Take Two will never approve anything like that because it would be too risky.

  • lockhart@lemmy.ml
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    3 months ago

    GTA 2 didn’t connect not because it looked slightly different than GTA 1. This was the “transition to 3D” era and people gravitated towards such games, like Driver.

    • Bonesince1997@lemmy.world
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      3 months ago

      A shame because it was nice when Chinatown Wars came around some years down the road. A nice trip back to 2D, with some modernization.

  • Thorry@feddit.org
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    3 months ago

    I remember I had a Voodoo card at the time of GTA2. Playing the Glide version of that game (if you could get it working) was like being transported into the future. The resolution was higher, the framerate was higher and more smooth, the lighting effects were insane. Especially on a large CRT with vibrant colors that game looked absolutely amazing.

    • Lodespawn@aussie.zone
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      3 months ago

      I had a voodo banshee and it had a bug where the colours would slowly pulse across the spectrum as you moved around

  • dontsayaword@piefed.social
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    3 months ago

    I’ll add to the chorus here saying I really liked GTA2. I dunno where he got the idea that gamers disliked it